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Welcome to CK2 console commands!
To use console commands, you need to open the console. You can open the console by typing the ~ or ` key. This is usually below the Esc key and to the left to the 1 key.
Disclaimer: Because commands can sometimes make unexpected changes to your game, it is recommended that you save your game before using any commands.
add_artifact | add_artifact | Adds an artifact to the given character |
get_all_artifacts | get_all_artifacts | Give all artifacts to target character, or the player's character if no target is specified |
destroy_artifact | destroy_artifact | Removes an artifact from the given character, destroying it |
add_diplomacy | add_diplomacy | Modifies the base of a character's diplomacy attribute |
add_intrigue | add_intrigue | Modifies the base of a character's intrigue attribute |
add_learning | add_learning | Modifies the base of a character's learning attribute |
add_martial | add_martial | Modifies the base of a character's martial attribute |
add_stewardship | add_stewardship | Modifies the base of a character's stewardship attribute |
add_offmap_currency | add_offmap_currency | Gives the player currency with the specified offmap power. For example, to add grace with China: add_offmap_currency offmap_china 5000 |
add_trait | add_trait | Adds a trait to the character. Opposites traits are checked. Trait names are all lower case. If no character ID is inputted, the trait will be given to the character you are currently playing instead. The same thing also proves true with the remove_trait command. |
remove_trait | remove_trait | Removes a trait from the character |
add_modifier | add_modifier | Adds a modifier to a character |
remove_modifier | remove_modifier | Removes a modifier from a character |
age | age | Modifies a character's age |
banish | banish | Banishes a character |
capital | capital | Moves player capital to province |
clr_moved_capital | clr_moved_capital | Clears the moved capital-flag of a character. Argument does not work, confirmation needed. |
cash (wealth) | cash (wealth) | Adds gold (default 5000) |
claim | claim | Gives a claim to yourself or another character |
coalition | coalition | |
council_positions | council_positions | Shows the ai scores of each council position |
clr_focus | clr_focus | Clears the focus of a character |
culture | culture | Sets a character's culture |
decadence | decadence | Sets the Decadence of the player's Dynasty |
decision | decision | Executes a decision |
die | die | Die a natural death |
enforce_peace | enforce_peace | Triggers the enforce peace mechanic in the player's realm. Council must be empowered, other requirements are waived. |
liege_enforce_peace | liege_enforce_peace | Triggers the enforce peace mechanic in the player's liege's realm. Council must be empowered, other requirements are waived. |
enable_ambition | enable_ambition | Allows a character to pick a new ambition |
event | event | Executes an event for yourself or for another character or province. |
testevent | testevent | Tests an event without triggering it |
favor_get | favor_get | Get a favor from character |
favor_grant | favor_grant | Grant a favor to a character |
gfx_culture | gfx_culture | Sets a character's gfx culture based on default graphical_culture of a culture. Ex: gfx_culture 10 norse |
give_birth | give_birth | Forces a pregnant character to instantly give birth. |
give_title | give_title | Gives a title to a character |
infamy | infamy | Sets the infamy of the player |
imprison | imprison | Imprisons a character by another character |
join_society | join_society | Join a society. Valid society names are: monastic_order_benedictine, monastic_order_dominican, monastic_order_orthodox, monastic_order_nestorian, monastic_order_monophysite, monastic_order_hindu, monastic_order_buddhist, monastic_order_jain, hermetics, the_assassins, the_satanists, the_trollcrafters, the_cult_of_kali, the_cold_ones, the_plaguebringers, and secret_religious_society_ |
leave_society | leave_society | Leave a society |
kill | kill | Kills a character |
kill_yourself | kill_yourself | Kills your character. Does not work ("Not today QA!"). Use die instead. |
move | move | Moves a character to a character's court |
neg_opinion | neg_opinion | Adds a negative opinion between two characters |
nickname | nickname | Gives a character or the player a nickname |
piety | piety | Adds piety to the player (default 5000) |
play | play | Switches to play a character (WARNING: This deletes and resets the chronicle of your current character each time you switch.) |
prestige | prestige | Adds prestige to the player (default 5000) |
run | run | Executes script commands from a text file. The file must be in the Documents/Paradox Interactive/Crusader Kings 2/ folder (as appropriate for your OS). Commands will be executed in the scope of the player's character. |
score | score | Adds score to the player (default 5000) |
techpoints | techpoints | Adds 1000 technology points of each type to the player |
max_tech | max_tech | Maxes out tech in all provinces, or in specified province |
recalc_succ | recalc_succ | Recalculate the succession for a character or the player |
religion | religion | Sets a character's religion or player if character not supplied |
secret_religion | secret_religion | Sets a character's secret religion. |
set_government | set_government | Changes government to specified type (accepted inputs are merchant_republic_government, nomadic_government, feudal_government, theocracy_government, tribal_government, republic_government, muslim_government, theocratic_feudal_government, chinese_imperial_government, confucian_bureaucracy) |
titleowner | titleowner | Reports or sets the holder of a title. Does not include tribal capital holdings. |
validate_government | validate_government | Validates government of a character |
validate_laws | validate_laws | Validates the laws of a characters primary holding |
validate_lieges | validate_lieges | Validates the liege of a title |
set_char_flag | set_char_flag | Sets a flag for a character |
clr_char_flag | clr_char_flag | Clears a flag from a character |
set_society_grandmaster | set_society_grandmaster | Sets the grandmaster of the society you're in to the given character |
show_all_societies | show_all_societies | Shows all societies in list of society view |
society_rank_up | society_rank_up | Ranks player up in society (default 1) |
society_rank_down | society_rank_down | Ranks player down in society (default 1) |
society_currency | society_currency | Adds society currency to the player (default 5000) |
quickbuild | quickbuild | Player's constructions are finished immediately |
usurp | usurp | Sets a title to be usurped by a character |
vassalize | vassalize | Sets a character as your vassal. |
activate_artifacts | activate_artifacts | All artifacts are always active regardless of activation triggers. |
allow_laws | allow_laws | Toggles the ability to change laws freely |
real_fathers | real_fathers | Shows the true fathers in the family tree |
charinfo | charinfo | Adds debugging information to character, title and event tooltips. Reveals your spouse's other lovers |
de_jure_counties | de_jure_counties | Shows de jure counties map mode |
discover_plots | discover_plots | Toggles auto plot discovery |
fow | fow | Turns off fog of war in a province or in general |
game_speed | game_speed | Sets the game speed, from 0 to 4 |
game_paused | game_paused | Toggles/sets the game paused state, argument must be lowercase |
get_offmap_holder | get_offmap_holder | Displays the name and character id of the current holder of an offmap power |
set_offmap_status | set_offmap_status | Sets the status of the specified offmap power (e.g. china_stable, china_unrest...) |
set_offmap_policy | set_offmap_policy | Sets the policy of the specified offmap power (e.g. china_open, china_isolationist, china_expansionist) |
kill_offmap_ruler | kill_offmap_ruler | Kills the ruler specified offmap power |
kill_offmap_dynasty | kill_offmap_dynasty | Kills the ruler specified offmap power, and generates a new one of a different dynasty |
manpower | manpower | Adds nomadic manpower to a nomad player character (default 5000) |
population | population | Adds nomadic population to a nomad player character (default 5000) |
marry_anyone | marry_anyone | Toggles the ability to marry anyone |
morehumans | morehumans | Adds more humans |
neg_diplo | neg_diplo | Toggles the ability to send diplomatic messages that will be refused |
nextsong | nextsong | Changes the currently playing soundtrack |
outbreak | outbreak | Starts specified disease outbreak in a random province. Black Death may only start in Kundina and Jiuquan |
plots_known | plots_known | Toggles all plots to always be known |
recalc_council | recalc_council | Will recalc the council positions of each council member |
set_flag | set_flag | Sets a global flag |
clr_flag | clr_flag | Clears a global flag |
set_prov_flag | set_prov_flag | Sets a flag for a province |
clr_prov_flag | clr_prov_flag | Clears a flag from a province |
validate_cultural_names | validate_cultural_names | Validates cultural title names |
spawn_disease | spawn_disease | Spawn specified disease in chosen province. Black Death will start in either Kundina or Jiuquan |
character_stats | character_stats | Displays various game statistics, such as number of characters, plots, and fertility. |
dynasty_stats | dynasty_stats | Displays various dynasty statistics, including the number of unique dynasties and how many historical dynasties have died off. |
destroy_settlement | destroy_settlement | Destroys a settlement |
murder | murder | One character attempts to murder another |
pollinate | pollinate | Impregnates a character by another character |
cuckoo | cuckoo | Impregnates a character by another character, father unknown |
revolt | revolt | Starts a Revolt in a province |
succ | succ | Changes the succession type (WARNING: Dangerous). Valid values: feudal_elective, primogeniture, gavelkind, seniority, tanistry, turkish_succession, merchant_republic_government, tribal_government, nomadic_government, chinese_imperial_government, confucian_bureaucracy |
add_lover | add_lover | Makes a character the lover of another character |
add_friend | add_friend | Makes the character your friend |
remove_friend | remove_friend | Removes the character as your friend |
add_rival | add_rival | Makes a character your rival |
remove_rival | remove_rival | Removes the character as your rival |
flip_mapmodes | flip_mapmodes | Cycles to the next map mode each day |
province_religion (prov_rel) | province_religion (prov_rel) | Sets a province's religion |
clear | clear | Clears the console |
debug_ai | debug_ai | Displays AI strategy for a character (empty ID to turn off) |
debug_aistrength | debug_aistrength | Prints some AI Strength data |
debug_assert | debug_assert | Toggles asserts on/off |
debug_bloom | debug_bloom | Toggles Bloom on/off |
debug_borders | debug_borders | Toggles Borders on/off |
debug_crash | debug_crash | Force game to crash |
debug_citysprawl | debug_citysprawl | Toggles Citysprawl on/off |
debug_dumpevents | debug_dumpevents | Dump Event data to game log |
debug_events | debug_events | Start Counting events |
debug_hires | debug_hires | Toggles Terrain Hires mode on/off |
debug_info | debug_info | Toggles Debug info |
debug_lines | debug_lines | Toggles Debuglines |
debug_lockcamera | debug_lockcamera | Toggles Camera locked on/off |
debug_name | debug_name | Generates names for provinces |
debug_nogui | debug_nogui | Toggles GUI on/off |
debug_nomen | debug_nomen | Toggles Nomen |
debug_nomouse | debug_nomouse | Toggles mouse scrollwheel on/off |
debug_postfx | debug_postfx | Toggles PostFX on/off |
debug_rivers | debug_rivers | Toggles Rivers on/off |
debug_sky | debug_sky | Toggles Sky on/off |
debug_smooth | debug_smooth | Toggle framesmoothing |
debug_terrain | debug_terrain | Toggles Terrain on/off |
debug_textures | debug_textures | Writes Texture info to application debug log |
debug_ti | debug_ti | Toggles Terra Incognita on/off |
debug_tooltip | debug_tooltip | Toggles Tooltips on/off |
debug_trees | debug_trees | Toggles Trees on/off |
debug_triggerassert | debug_triggerassert | Force game to throw an assert |
debug_volume | debug_volume | Modifies music volume |
debug_water | debug_water | Toggles Water on/off |
debug_wireframe | debug_wireframe | Toggles forced wireframe on/off |
debug_yesmen | debug_yesmen | Toggles Yesmen |
debug_zoom | debug_zoom | Zooms in the game |
eventinfo | eventinfo | Prints the number of running events (adds debug info to character status info) |
guibounds (gui) | guibounds (gui) | Toggles GUI bounds debug |
fullscreen | fullscreen | Toggles fullscreen |
hello | hello | Opens the character screen or title screen |
help | help | Print out all console commands or a specific command description |
helplog | helplog | Print out all console commands to game.log |
noai | noai | Toggles AI |
numcoas | numcoas | Prints the number of used coat of arms |
observe | observe | Switches to observer mode, by playing no character at all, and no longer shows messages or pauses the game. Ctrl+clicking a character takes partial control, pausing only on succession and call-to-arms. |
print_player_events | print_player_events | Print all player events to player_events.csv in game folder |
print_ai_events | print_ai_events | Print all ai events to ai_events.csv in game folder |
refresh_portraits | refresh_portraits | Sets all character portraits to be refreshed asap |
reload | reload | Reloads the gui or lua file |
reloadevents | reloadevents | Reloads the event database |
reloadfx | reloadfx | Reloads the shader |
reloadgovernmentflavor | reloadgovernmentflavor | Reloads the government flavor |
reloadinterface | reloadinterface | Reloads the entire interface |
reloadloc | reloadloc | Reloads the localisation |
reloadpositions | reloadpositions | Reloads the council position database |
reloadtexture | reloadtexture | Reloads the specified texture |
spawnactor | spawnactor | OPTIONAL Spawns an actor with an optional animation and tabard title |
version | version | Print out current version of the game |
window | window | Opens or closes the specified window |
wipe_achievements | wipe_achievements | Wipe out all CK2 Steam achievements. WARNING: CANNOT BE UNDONE! |
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